Duolingo Duel

A feature concept for Duolingo that introduces 1:1 duels to increase user engagement through social play, streaks, and friendly competition.

Client

Personal Project

Service Provided

UX/UI Design, Product Design

Overview

Duolingo Duel is a self initiated feature concept developed after a case study prompt I encountered during the Duolingo interview process. I wanted to explore how Duolingo could increase user engagement by introducing a social feature that feels playful, competitive, and easy to integrate into the existing learning experience.


The result was Duel, a 1:1 challenge system where users can invite friends, compete through lesson based prompts, build streaks, and receive celebratory or encouraging feedback based on performance. Alongside the feature flow, I also designed a lightweight A/B testing plan to explore how the feature might affect retention, replayability, and overall engagement.


Key Contributions


  • Designed a 1:1 duel feature concept for Duolingo to explore new ways of increasing user engagement through social play.

  • Created end to end mobile flows for inviting friends, playing duels, tracking scores, and receiving performance based feedback.

  • Introduced streak based scoring and motivational feedback moments to make the experience feel more game like and replayable.

  • Considered edge cases such as uneven skill levels, drop off during active duels, and long term replayability.

  • Proposed an A/B testing framework to evaluate the feature’s potential impact on retention, stickiness, and repeat engagement.

Recent Designs

Recent Designs

Recent Designs

thumbnail Image
thumbnail Image
thumbnail Image